


She tells the player that she came into the cave to end her life. Īt the end of the cave, the player finds Julia. It is later revealed that the farmer is a stand-in for the previous person that had completed the game. The player then is given the option to let the farmer pass or attack them. Players are able to ask three questions to the farmer: Why do you have blood on your overalls?, Why do you have a knife?, and I heard moans, what have you done?.

Whilst walking through the cave, players encounter a blood-stained farmer wielding a lantern and a knife. The player is given a lantern and a knife by a lumberjack to assist them with exploring the cave. They can explore the village and speak to her neighbors to learn about Julia's story. Players are tasked to investigate noises coming from a local cave beyond the village. Moirai is set in a small village where the player is informed that a woman named Julia has gone missing. Due to trolling and a hack of the game's database, Moirai was discontinued in June 2017. Moirai received analysis and reflection from critics and academics about the moral implications raised in the game. Described as an experimental game, although Moirai purported to be a single-player adventure game, it is revealed to the player that their decisions and input influence the experience of the next person to play the game. Moirai was a 2013 indie game developed by Chris Johnson, Brad Barrett and John Oestmann.
